Friday, February 4, 2011

Weekly Blog Post 2/4/11

I learned a lot from the preloader activity. Although I wasn't pleased with this outcome but the preloader is extremely unnoticeable when your game is a small file. In other words, I've learned that preloaders are primarily useful when your game is large and contains a generous amount of content. The more complex your game is, the more likely it is for the player to actually see the loader before the game starts.

2 comments:

  1. RW3PIC, your use of vocabulary is awesome.
    Thank you so much for making me complete.
    You are a true visionary.

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  2. I agree the preloader, and status bar sections of the curriculum were difficult and confusing; however, I am glad you kept trying and finally suceeded in placing these items in your game.

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