This week we had a demonstration on how to use buttons to stop and start sounds. Did you find this demonstration useful. Explain why you might want viewers to be able to turn on or turn off music in your game.
I actually liked this tutorial. Thinking as a player, I would definitely go crazy if a game didn't give you the power over audio. In my opinion, no one needs a headache unless they feel it is absolutely necessary. Some players don't like noise playing all the time as it can get nerve wrecking and it breaks concentration over certain periods of time. So, if they have the choice to turn audio off, they would enjoy playing the game much more.
Think about a demonstration you would like to have shown in the class room. Tell me whether or not you would be willing to find the information for and demonstrate how to complete the category of your choice.
I would like to find information on how to make boundaries apply to the sides and bottoms of obstacles rather than just the top only. But I would probably have to pass on presenting the information.
This was a great post: Use the same code as for the bottom but replace the x with a y. Give it a try and let me know how it works.
ReplyDeleteThanks, I will definitely try it out!
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